ARE ALL MISSIONS IMPOSSIBLE? IT'S IMPOSSIBLE MISSION

Posted by Seven Squared on

We love a summer of Birthdays and Anniversaries and here is another one... Sharing our retrogaming journey is special and once again, thanks for being there on it with us. 

So, here we go with a double challenge release week....

35 years ago the Commodore 64 welcomed something rather special.

Impossible Mission was an engaging and frustrating game that featured a variety of gameplay mechanics from platform and adventure games.

You took the role of a secret agent infiltrating an enemy stronghold and our design has taken plenty of inspiration from this and the weapons and challenges along the way. Professor Elvin Atombender, who was always tampering with national security computers even gets a look in! 

And to boot, this game is widely considered one of the best games for several platforms when we were in our game playing early teen peak.

From 1985 to 1988, the game was also released for the Apple II, Atari 7800, ZX Spectrum, Acorn Electron, BBC Micro, Amstrad CPC, and Master System.

Along the journey, all sorts of cool things happened and Impossible Mission was cool for another reason as the Commodore 64 version featured an early use of digitized speech. That might not mean much to some of you, but it should. 

Another great moment in the history of gaming. 

Please continue to purchase our Tees and stay on the journey with us. In fact, why not "Stay a while - Stay Forever!" ;-)

Enjoy the intro to the game in this video. We are #KeepingTheGameAlive 

 

 

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